Match Rules

  • All TQBA matches shall be contested using an NAQT format of two halves of  10 Tossup/Bonus pairs:
  • There is no formal recognition; students should make sure that his/her light is lit before answering.
  • At the end of each round, player substitutions may be made.

Tossups

  • Each half will include 10 Toss-up questions.
  • Toss-up questions are marked with a “power mark.” If a player answers correctly before this point, they will earn 15 points.  If the question is answered correctly after this point, it is worth 10 points.  If a player interrupts the question and answers incorrectly, his team will lose 5 points.  Only one team may be penalized on any single question.  There is no penalty for an incorrect response once a question has been completed.
  • Non Verbal Communication among players is allowed.
  • Verbal Communication of any type is not allowed.
  • The team of any player who makes any audible sound during a live toss-up without first buzzing shall be penalized five points and forfeit the right to answer.
  • After the end of a tossup, players will have 5 seconds to buzz before the question goes dead.
  • After buzzing in, a player has 2 seconds to begin an answer or (s)he will be negged without a prompt (i.e. answer please)

Bonuses

  • Correctly answering a toss-up will earn the right to answer a bonus question.  Though the format of the bonuses varies, each has a maximum value of 30 points.
  • While the team captain will generally give final answers to bonus questions, he or she may defer to any team member before time has expired.
  • For bonus answers that require listing, the team must give its answer in a continuous fashion.  Any pause will be taken as the end of the answer.
  • Teams will be given 5 seconds during which to confer on bonus answers.
  • Once prompted (i.e. answer please), a captain MUST immediately begin an answer. Failure to do so will result in forfeiture of the opportunity to earn points.

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